OpenLayers.Symbolizer.Point

A symbolizer used to render point features.

Summary
OpenLayers.Symbolizer.PointA symbolizer used to render point features.
Properties
strokeColor{String} Color for line stroke.
strokeOpacity{Number} Stroke opacity (0-1).
strokeWidth{Number} Pixel stroke width.
strokeLinecap{String} Stroke cap type (“butt”, “round”, or “square”).
fillColor{String} RGB hex fill color (e.g.
fillOpacity{Number} Fill opacity (0-1).
pointRadius{Number} Pixel point radius.
externalGraphic{String} Url to an external graphic that will be used for rendering points.
graphicWidth{Number} Pixel width for sizing an external graphic.
graphicHeight{Number} Pixel height for sizing an external graphic.
graphicOpacity{Number} Opacity (0-1) for an external graphic.
graphicXOffset{Number} Pixel offset along the positive x axis for displacing an external graphic.
graphicYOffset{Number} Pixel offset along the positive y axis for displacing an external graphic.
rotation{Number} The rotation of a graphic in the clockwise direction about its center point (or any point off center as specified by graphicXOffset and graphicYOffset).
graphicName{String} Named graphic to use when rendering points.
Constructor
OpenLayers.Symbolizer.PointCreate a symbolizer for rendering points.

Properties

strokeColor

{String} Color for line stroke.  This is a RGB hex value (e.g.  “#ff0000” for red).

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

strokeOpacity

{Number} Stroke opacity (0-1).

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

strokeWidth

{Number} Pixel stroke width.

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

strokeLinecap

{String} Stroke cap type (“butt”, “round”, or “square”).

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

fillColor

{String} RGB hex fill color (e.g.  “#ff0000” for red).

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

fillOpacity

{Number} Fill opacity (0-1).

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

pointRadius

{Number} Pixel point radius.

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

externalGraphic

{String} Url to an external graphic that will be used for rendering points.

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

graphicWidth

{Number} Pixel width for sizing an external graphic.

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

graphicHeight

{Number} Pixel height for sizing an external graphic.

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

graphicOpacity

{Number} Opacity (0-1) for an external graphic.

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

graphicXOffset

{Number} Pixel offset along the positive x axis for displacing an external graphic.

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

graphicYOffset

{Number} Pixel offset along the positive y axis for displacing an external graphic.

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

rotation

{Number} The rotation of a graphic in the clockwise direction about its center point (or any point off center as specified by graphicXOffset and graphicYOffset).

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

graphicName

{String} Named graphic to use when rendering points.  Supported values include “circle”, “square”, “star”, “x”, “cross”, and “triangle”.

No default set here.  Use OpenLayers.Renderer.defaultRenderer for defaults.

Constructor

OpenLayers.Symbolizer.Point

Create a symbolizer for rendering points.

Parameters

config{Object} An object containing properties to be set on the symbolizer.  Any documented symbolizer property can be set at construction.

Returns

A new point symbolizer.

{Number} Pixel offset along the positive x axis for displacing an external graphic.
{Number} Pixel offset along the positive y axis for displacing an external graphic.
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